BattleAutoresolverPluginImpl: made all of the inner-class data members public.wpn files, makes the weapon only mountable in exactly-matching slot type Added "restrictToSpecifiedMountType" to.void setRestrictToSpecifiedMountType(boolean restrictToSpecifiedMountType).boolean isRestrictToSpecifiedMountType().Fixed issue with Shift-click being able to add weapons to wrong slot type for certain unusual combinations of mount and weapon type.Added NEVER_RENDER_IN_CAMPAIGN to weapon renderHints.Both of these may improve the performance in heavily modded games.Increased initial and max PermGen space to 192m.Switched to use different garbage collector.Plasma Cannon: added note about it not automatically firing at fighters.Hammer Barrage: reduced OP cost to 16 (was: 20).Increased refire delay to 15 seconds (was: 10).Thumper: reduced flux/shot to 25 (was: 30).Waypointed tasks with no ships assigned are automatically removed when the command UI is closed.Removed "Missions" tag from faction commissions.Luddic Path bases no longer show up under "Colony Threats" unless supporting active cells."Sleeper" Pather cells no longer show up under "Colony Threats".Adjusted how music playback works in/near slipstreams (music filter applies more consistently).Jailbreak mission no longer has timer on the return stage.Increased AI core payout for Persean League to be 150% rep / 150% credits (was: 100% for both).Made further improvements to help fleets avoid being trapped in black holes when in non-current location.Added ability to deploy a limited number of wormholes.Added ability to add a gate to one star system of your choice. Hyperspace Topography's Slipstream Navigation perk now reduces fuel use by 75% (was: 50%).They come equipped with it.Changed the version number to 0.97a due to the amount of new content You can only get this Muzzle Mod by crafting a Network DIY Assault Rifle or a Masterwork Assault Rifle with the Improvised Weapon Station Facility Mod. It has identical statistics to your average pro brake, however it has a unique look to it. The Network Pro Brake is a unique Professional Brake. Made from an old spark plug socket, but it You can only get this Muzzle Mod through the Bounty Broker. It doesn't reduce the weapon's noise as much as your average suppressors. This attachment is a mix of a brake and a suppressor - it improves control and power while also suppressing your weapon, however it weighs a lot and also makes your reloads a bit longer. Reload time for the equipped weapon is slightly increased. You can only get this Muzzle Mod by getting the FBI Fighting Rifle through the Bounty Broker. This antique compensator behaves similarly to your average brakes - it increases your weapon's stability, power, and durability, however it weighs more due to its vintage design. Though originally crafted to fit the BAR and You can only get this Muzzle Mod through the Prestige Trader after you unlock it in Daybreak. This effect greatly increases the chance of dismembering your enemies. The CLEO Tumbler makes the rounds you fire to "tumble" into fragments. The following weapons can be equipped with it: The CLEO Accelerator gives additional velocity for the rounds you fire, making your shots more powerful and accurate, however it also increases recoil. Goal: Deliver increased distructive power The game also has some weapon attachments which differ from the traditional ones written above. The following weapons can be equipped with Suppressors: Out of place in one of those action moviesĪ high-tech suppressor made using painstakingly Suppressors reduce your weapons' noise and kick, however they also reduce their effective range and make them wear down faster.Ī well-made suppressor that wouldn't be too The following weapons can be equipped with Chokes: The following weapons can be equipped with Brakes:Ĭhokes increase your shotguns' power and range, and decrease their spread.Ī well made "Modified" choke, good enough Made from some cleverly repurposed parts.Ī well-made brake that wouldn't look out ofĪ high-tech brake made using painstakingly (They used to increase the loudness of your weapon as well, but that is no longer the case as of Update 16) They also make recoil more manageable and increase the chance of dismembering, knocking down and penetrating your targets. Brakes make your guns more durable and increase their Power and Range.
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